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Old Jan 22, 2006, 04:54 AM // 04:54   #1
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Exclamation Opinion: Necro or Ranger?

I am making another character for my account and dont know what is better for farming and missioning... Rangers I know are better than necromancers at UW, but necromancers can make a huge army and keep it alive with monk secondary... so I cannot decide what would be better for soloing underworld and all around farming and even missioning.

I seem to be leaning more for necromancer... but with the thought of solo UW with a ranger, its hard to decide, can I get some advice?
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Old Jan 22, 2006, 06:39 AM // 06:39   #2
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You can get some advise elsewhere. This is the game suggestion forum. People post here to suggest things for AreaNet to impliment into their game.
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Old Jan 22, 2006, 07:47 AM // 07:47   #3
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Thread moved to proper forum section.
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Old Jan 22, 2006, 11:31 AM // 11:31   #4
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SS Necros are actually "better" for UW since there's only 2 people, whereas in a Ranger group there's anywhere from 4 to 6.

I deleted my Ranger on the final mission, since I:
*couldn't find a group that wanted me
*had not and was not, and would not have had fun playing as a Ranger

If you just want to feel cool and play with preperations or spam Barrage, then there you go. Rangers are essentially long range warriors, so you're not going to find much creativity in the builds. You'll either be a trapper, an interruptor, or you'll shout at your pet while you do basically nothing. Or you could just use ignite arrows and contemplate the usefulness of Dual Shot and Power Shot and Pentrating Shot or any of the other dozens of generic skills that just mean "do more damage."

Necros on the other hand do have a lot of combinations of skills that can do any number of things, but they're universally known as just being minion masters, probably out of ignorance. Recently "SS/SV"s have started to pop up, since people that do not play as a necro found out about a certain skill. Taint necros, Order necros. They're just a necro with one, maybe two skills. Discardable player slots demanded by other players that want accessory skills and not party members, not actual builds. Real necro builds would be siphon builds, minion masters of course, well tenders, corpse control, shadow saccers, etc.

Point being, depending on what you want to do, you may find Rangers more fun simply because you can just press a button and you'll do more damage. Or, you may find Necros more fun since there's a lot more to do.

I personally enjoy tearing warriors and rangers apart in PvP with a necro. Weaken them, remove their armor, degenerate their health, interrupt them. As far as PvP does go, if you move your PvE Ranger into PvP, you can be either a trapper for certain teams, or you can be an interruptor (about 75% of the builds in random arenas) or you can cart around spirits for other people. I'll play as a trapper sometimes since I find that fun, but only on my PvP slot. The Ranger quickly finds itself deleted after a few hours.

Bottom line in my recommendation is to think past the novelties and look at the lesser known skill lines.
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Old Jan 22, 2006, 04:34 PM // 16:34   #5
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Thats enough for me, I am going with a necro, thats my gut intentions. Thanks, I just hope they dont nerf the necro since they rock!
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Old Jan 22, 2006, 08:12 PM // 20:12   #6
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just to clear up as far as im aware there is not a SOLO ranger UW build, but it can be done with 2 ranger trappers. but in the same case a monk necro 2 man can also do the UW so at the end of the day it all comes down to your own opinion as to what you perfer.
on a side not ranger gets an awsome pet (UW spider) that just rocks :P
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Old Jan 22, 2006, 11:02 PM // 23:02   #7
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I honestly prefer Rangers, but Necros are awesome, too. It's true that there's no UW solo build for a Ranger, and there is one for a Necro, but IIRC MF builds don't do nearly as well as Ranger Spike does. :P

Since you've made your desision already, I wish you luck with your new Necro. I love my Necro, hex spamming FTW.
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Old Jan 23, 2006, 01:47 AM // 01:47   #8
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Oh and i made my secondary a ranger, so I can also trap! And get my spider :P
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Old Jan 23, 2006, 03:29 AM // 03:29   #9
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lol. hmm... n/r for me, i might go Pin Down-Virulence. That stuff is fun.

Or just be a minion master using fiends buffed with Favorable Winds.
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Old Jan 23, 2006, 11:32 AM // 11:32   #10
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once again im pretty sure FW doesnt effect fiends, winnowing sure does though, plus N/R makes a great MM for serpents quickness and healing spring
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Old Jan 25, 2006, 09:03 PM // 21:03   #11
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I had a N/R and changed it to a N/Me cuase i never used the Ranger side and if I did it was for traping but I now do a thousand times more dmg with my N/Me build with all the shut down stuff and hexes N/Me is a much stronger build and great for spamming all kinds of dmg. a N/Me is good for just about anything so a I'm asking you to rethink your build so...
me out
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Old Jan 28, 2006, 05:38 PM // 17:38   #12
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I think I may go with ranger and if I want to, ill change to ME, but do I have to buy all the skills again?
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Old Jan 28, 2006, 05:58 PM // 17:58   #13
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Just depends on what you wanna do, I have a Ranger and a Necromancer, beacuse they both happen to my two of my favorite classes. It mainly depends on what you wanna do which you should choose.
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Old Jan 28, 2006, 08:55 PM // 20:55   #14
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Trapper Ranger or spiteful necro, both useful for farming and missions..
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